The final version! With the concept that I used. This was a good mix of hard surface and hand sculpted surfaces. I had a lot of fun creating this little scene!
Concept:
Wednesday, March 19, 2014
Trying to make my french door look better! I desaturated the door and added in a lot more deterioration to the bottom. I also tried playing around with lighting, but this particular lighting makes the scene look a lot more blurry, so I'm going to tweak it some more.
I've been working on this project for a few weeks, and I feel I'm very close to being done!
Tuesday, February 25, 2014
I'm working on a little project that is based off of a french door design in Paris. I'm close to finishing the highpoly, but still have a ways to go!
Tuesday, May 14, 2013
Here is the most recent version of my tree. I'm also showing off a rock I made, and some flowers! I'm going to start working on the terrain texture and some grass tuft models to add in there too.
I've been working on my sculpt some more, and was finally satisfied with what I have. I made a leaf/branch texture and put them all into UDK to see what it looked like. This is a first look!