Friday, May 15, 2015

The Binary Language of Moisture vaporators

Started work on a moisture vaporator, which can mostly be seen populating the desert world of Tatooine. Below is my highpoly!

Here are some concepts I'm working from:



Thursday, April 3, 2014

Here is my final French Blue Door!

The final version! With the concept that I used. This was a good mix of hard surface and hand sculpted surfaces. I had a lot of fun creating this little scene!

Concept:






Wednesday, March 19, 2014

Trying to make my french door look better! I desaturated the door and added in a lot more deterioration to the bottom. I also tried playing around with lighting, but this particular lighting makes the scene look a lot more blurry, so I'm going to tweak it some more.

Saturday, March 1, 2014

The Blue Door

I've been working on this project for a few weeks, and I feel I'm very close to being done!




Tuesday, February 25, 2014

I'm working on a little project that is based off of a french door design in Paris. I'm close to finishing the highpoly, but still have a ways to go!

Tuesday, May 14, 2013

Here is the most recent version of my tree.  I'm also showing off a rock I made, and some flowers!  I'm going to start working on the terrain texture and some grass tuft models to add in there too.




Sunday, April 7, 2013

Weirwood update

I've been working on my sculpt some more, and was finally satisfied with what I have. I made a leaf/branch texture and put them all into UDK to see what it looked like. This is a first look!